Desktop 3D printing is transforming the way educators teach 21st-century skills by enabling students to tackle real-world problems in clear, tangible ways—at any grade level. Integrating 3D printing in the classroom, however, isn’t easy and finding lesson plans can be challenging. To encourage educators who have experience with 3D printing to share their lesson plans with others, MakerBot is excited to announce the Thingiverse #MakerEd Challenge 2.0. As the world’s largest 3D printing community, Thingiverse has become a popular destination for educators and the increasing number of lesson plans available make it an even greater resource. Educators can publish and discover 3D printing lesson plans on Thingiverse, complete with learning objectives and instructions. The Thingiverse MakerEd Challenge 2.0 is a follow up to our first and very successful MakerEd Project Challenge, which garnered nearly 800 entries, the most successful Thingiverse challenge of all time. We asked you to turn your new or previously existing designs into projects and you more than rose to the challenge. Now we’re asking you to do it again, but with some minor changes. We’re asking for slightly more project information, and to say thanks we’re giving away better prizes, including two MakerBot Replicator Desktop 3D printers. We are also encouraging you to incorporate other tech like Sphero, Ozobot and SOLIDWORKS into your lesson plans to enhance the skills students develop. A panel of educators will award a MakerBot Replicator Desktop 3D Printer to the best overall project. A second Replicator will be awarded to a qualifying project chosen at random. Every project counts as one entry and you can enter as many times as you like. The MakerEd Challenge 2.0. is running in conjunction with MakerBot’s recently announced series of Summer STEAM Makeathons in five major U.S. cities, where educators get practical 3D printing training, develop 3D printing lesson plans, and connect with 3D printing champions in their area. The lesson plans that come out of these events will be uploaded to Thingiverse as well. Don’t worry if you’re not a formal educator, or haven’t taught the project that you are suggesting. Anyone can create a MakerEd Project! All learning environments are unique, so try to focus on the general objectives, flow, and results of your project, and leave room for educators to adapt it to their needs. Please refer to the Empire State Building + MakerEd Project model on Thingiverse as a guiding example. For detailed information on how to enter the MakerEd Challenge 2.0, please visit the challenge page on Thingiverse.