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Posts Tagged ‘reconstructme’

Go Right Ahead: Make The Hives In 3D!

There are some rockin new Citizens of Thingiverse: The Hives! Read below to hear why we think this is cool, but for now here’s the skinny.

This Swedish band has been making energetic, makes-you-jump-around rock music (yes, the first sentence was a pun) since 1993, and in many people’s view keeping rock music alive. When the guys took some time out of their crazy schedule to visit our headquarters in Brooklyn, we did not miss the opportunity to scan their heads and upload them to Thingiverse.

The amazing people at Baeble Music documented the whole thing on their site and in the video below, which is basically a day in the life with The Hives. Enjoy the whole interview or jump to the 9:40 mark to see the MakerBot section. It’s a little sped up, yes, but the scanning really is that simple. We do a lot of this at our office and on the road because all we need to bring is a laptop, a Microsoft Kinect, and a spinny chair. Check here for more info about this method of scanning people’s heads.

 

On their brand new Thingiverse page, just launched today, these world famous rockstars have shared their heads with you to use them as you please. And if you’re a big fan, remember that our Todd Blatt also uploaded a Hives version of one of his sweet custom guitar picks! Find it here.

To reiterate how cool this is: this is super cool. The Hives have listed all of their upcoming tour dates on their Thingiverse page, and now you can download scans of the guys themselves before you go to a show. Maybe you’ll turn the scans into a set of Pez dispensers, or keychains, or some other brilliant thing to show off to other concert goers. Maybe you’ll be the first to make these scans into dualstrusion files, so you can showcase this band in their trademark black-and-white getups.

Stay tuned for more sweet Thingiverse action from The Hives!

 

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Postcards from Maker Faire Detroit 2012

This past weekend, MakerBot had a great time sharing The MakerBot Replicator with good friends from the MakerBot Community as well as probably the best manufacturing-savvy general audiences we have ever chatted with.

Special delights included:

• Inviting Zheng3 to share his open source tabletop war game called SEEJ on Saturday, followed by an afternoon of energetic gameplay. (Thanks, ShopBot, for the use of the awesome table!)
• A few MakerBot Operators headed to the Henry Ford Museum to 123D Catch the Wienermobile. (Let’s each share our results on Thingiverse, folks!)
• Bernie (aka SSW on Thingiverse) brought his kids with their Twirl Mini Mustache prints. (Our booth printed them for hours to the delight of eager children waiting for a Helsinki Sky colored ‘stache.)

We also added Chicago superuser Mike Moceri from the ChiMUG to the booth for the weekend to clock highspeed scanning time trials, using the Microsoft Kinect and ReconstructMe. He accomplished this entire process up to start-of-print in around 5 minutes per head, which Bre described as “a zero to sixty record for MakerBots.”

See you all at World Maker Faire in NYC!

 

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The Hives Keep It Awesome At MakerBot HQ

A very, very rainy Friday afternoon in Brooklyn yesterday exploded into awesome here at MakerBot with a visit from The Hives!

This band has been rolling out legit rock music in four major studio releases since 1997, and this year they released a fifth, Lex Hives. Here’s a single from that album, Go Right Ahead, featuring the guys in their black and white suits as always, but this time riding a giant dirigible…into space.

 

A bunch of us love The Hives, so it was a big treat to have them around during their time in New York, especially just a couple hours before their show at Terminal 5! Luckily we had a little practice with having musicians in the house, and were able to give the guys custom guitar picks, designed by Zenix. Bassist Dr. Matt Destruction said the pick felt good and sturdy for playing. Here’s guitarist Nicholaus Arson holding his.

Guitarist for The Hives Nicholaus Arson holds his custom guitar pick, made on a MakerBot

 

We were smart this time: before we let The Hives leave, we had each of them spin in a chair real quick while Nick (one of our events crew members) scanned them with a Kinect. We’ll turn these into 3D models with ReconstructMe, and pretty soon we’ll have the whole band in 3D on Thingiverse, for anyone to download for free. Drummer Chris Dangerous said he could use his own head as a custom gear shift in his car. Not a bad idea.

Drummer for The Hives Chris Dangerous gets scanned in 3D using a Kinect

 

What we always want to know from artists we talk to is what they would do with a MakerBot. If they had the power to make anything they wanted, how would they use it? Would they download and make art? Would they upload jewelry for their fans? Or would they use it the way so many people do, to download and make things for home?

Lead singer for The Hives Howlin' Pelle Almqvist holds MakerBotted sculpture by nervoussystem

 

The Hives are definitely a creative group (and a bunch of freakin nice guys, by the way), and everything about them from their stage names to their website to their videos reflects that. We can’t wait to see what they’ll get into once their Thingiverse page goes up next week. If you want to know when that happens, follow us on twitter @makerbot, and be sure to check in at Thingiverse. In the meantime, you can start thinking what you might like to mash their heads up with.

 

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Chicago MakerBot Superstar “Moceri” Livestreaming Tonight!


I want to clue you guys into one MakerBot all-star you should know about, Mike Moceri, or Moceri on Thingiverse. Mike is easily the new go-to expert on using Kinect and ReconstructMe to scan and make models of people on a MakerBot. He has posted a couple dozen busts of people who visited him at various events in the Chicago area, and shared his expertise on how to host that type of event.

He’s a key member Tonight Mike’s going to be over at the Zhou B. Art Center in Chicago participating in an event called Facemask, which is tagged the “Eight Annual National Self Portrait Exhibit.” The exhibit is expected to draw over 800 people for the opening night. More detail:

Facemask explores the hidden personality behind our social media face. Such personality here described as our “other”. This exhibition will take place in the main gallery of the Zhou B Art Center and it is the theme of this year’s 8th Annual National Self Portrait Exhibition.The main gallery of the Zhou B. Art Center will become a national laboratory for the exploration and visual representation of the “self”. The exhibition will include works ranging from representational, non-representational and conceptual ideas of the self. It will feature works in a variety of media. The Zhou B. Art Center is home to 33 Contemporary Gallery and it is located at 1029 W. 35th Street, Chicago, IL 60609. Opening night is from 7-10pm.

Mike will be joined by several members of the ChiMUG (Chicago MakerBot User Group), including, Met MakerBot Hackathon participant Tom Burtonwood, the uber-creative MakerBotter TheNewHobbyist, and the digital artist Patrick Lichty. The team will be scanning visitors and making their likenesses on Mike’s Thing-O-Matic.

And they’ll be livestreaming it! Check out all the action here and on Mike’s twitter account @MoceriMike.

Have fun, guys!

 

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More ReconstructMe Magic

There’s a new post up at 3DPrinting@UMW, the blog about the MakerBotting adventures of a couple faculty members at University of Mary Washington in Virginia. I hope Tim won’t mind me nabbing his picture; this result from a Kinect scan is just too good.

 

The post says he sat in a spinning chair and turned slowly while the Kinect grabbed the image, and then used Christoph Heindl’s program ReconstructMe to turn the scan into a 3D mesh. The bust you see above was made on a TOM. Nice. It’s good enough for me to read the expression on Tim’s face, and I would bet he ruffled his shirt a bit to show how well the combination of Kinect, ReconstructMe, and a Thing-O-Matic could capture reality. Tim also gives fair credit to the pretty fantastic instructional video from our Tony Buser on how to clean up a model.

Also, I love this closing thought:

In many ways it feels like the advances being made in this field are so incredibly fast moving that it’s hard to keep up. The great thing is it feels closer to magic than reality, and how often do you get to say that about the work you do in higher education?

“Magic” seems to be a bit of a theme on this blog.

3D printing is one of the truly revolutionary things you can witness. I’m reminded of Arthur C. Clarke’s third law “Any sufficiently advanced technology is indistinguishable from magic.” While showing the devices to undergraduate art students in a sculpture class those words rang truer than ever as their eyes lit up in wonderment. The power to create objects in a virtual space, print them, and hold them in the physical is unbelievable.

I’m really looking forward to seeing what comes out of this group when they get their Replicator in the fall. Make on, UMW!

 

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Replicating with ReconstructMe

Amy Buser Reconstructed

Amy Buser Reconstructed

People have been using the Microsoft Kinect with 3D printing for a while now using excellent programs like Kyle McDonald’s KinectToStl.  However, until recently, most programs can only capture one side of an object which creates a kind of relief sculpture.  To get around this limitation, you could take multiple scans and manually merge them. (hard)  Others like the blablabLAB calibrates and positions multiple Kinect sensors around a scene. (expensive) Last year Microsoft demonstrated something called Kinect Fusion that allows you to carry the Kinect around and dynamically capture all angles of a scene in real time.  Unfortunately, they did not release any software.  Profactor has just released a beta version of free software called ReconstructMe that works a lot like Kinect Fusion.

I’ve scanned a number of things so far, check out the reconstructme tag on Thingiverse!  ReconstructMe works a lot like the Polhemus scanner we used to scan Stephen Colbert where you walk around and wave the Kinect across a scene to capture all sides.  Although the resolution is lower, at least you don’t have to dust your hair in corn starch!  As a matter of fact I’ve found the best way to scan a person is to have them sit in an office chair, point the Kinect at their head, and then slowly spin themselves in a circle.  Once you have a raw scan, I suggest using the free version of NetFabb Studio Basic to rotate it, Cut away the parts you don’t want, and then Repair it to make it solid and suitable for 3D printing on your MakerBot.  The Ponoko blog has an excellent video explaining the process.  You can also place objects on a turntable, like a lazy susan and spin it by hand.  Just make sure that anything ReconstructMe sees within it’s scanning area all rotates in the same way.

There are some limitations to ReconstructMe.  It is Windows only.  In order to do real time reconstruction, you need a fairly powerful video card as it does the calculations on the GPU.  There is an offline recording option that allows you to record on a slower computer and then process it later using a more powerful computer.  However, you don’t get the realtime feedback alerting you when you move too fast or go out of alignment.  Due to the low resolution of the Kinect camera, it’s not that great for scanning small things.  For that, you might want to try something like Spinscan.  However, for scanning large objects like people – it’s awesome!  So go download ReconstructMe and be sure to tag anything you make on Thingiverse with the reconstructme tag.

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