Archive for the ‘Thingiverse’ Category

7 Fun & Easy Lesson Plans to Jumpstart 3D Printing in Your Classroom

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Are you ready to take on a learning journey that keeps students motivated and engaged from start to finish? The MakerBot Learning Team’s got a great collection of 3D printing lesson plans to help get you started. You’ll reinforce complex STEAM concepts with Thingiverse projects that encourage experimentation and innovation. You’ll give your students the freedom to explore, design, and create new things, all in one lesson.

Many Thingiverse lesson plans come with step by step instructions, downloadable activity sheets, photos, and more. You’ll keep them engaged with interactive activities like building bridges, designing artifacts, making 3D-printed games, and more. Read on to check out some lesson plans that are sure to excite the innovators in your classroom.
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5 Benefits of a Connected MakerBot 3D Printing Experience

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The creative process is more than just making new things. It’s being able to conceptualize and create without compromise. It’s having the ability to expand your project in any direction without any fear or limitation. It’s innovating more and stressing less. When you’re 3D printing with MakerBot, it’s exactly that.

Through our uniquely connected experience, everything you need to optimize your 3D print process is a click, a link, or a swipe away. You have the freedom to create, monitor, and share your print through a range of convenient options. We’ve connected each part of this experience in a way that you can’t find anywhere else. Dive in, and read more about how you can create exactly what you want, on your terms.

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Educators Come up Big at the First MakerBot STEAM Makeathon in NYC


The first summer STEAM Makeathon was a resounding success! Hosted at our Brooklyn headquarters, our Makeathon gathered educators from all levels for two fun-filled days of collaboration and learning. Attendees had free access to both Spheros and Ozobots, enjoyed a SOLIDWORKS breakout session, and walked away with their own 3D printing project for the classroom.

In the end, the Makeathon generated 14 projects that showcased the true potential of what 3D printing can do for students in STEAM classrooms. A few lucky teams even won MakerBot Replicator® Desktop 3D Printers or an Ozobot Bundle with MakerBot in the Classroom.

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3D Design Made Easy: 3D Slash App Launches on Thingiverse


Learning 3D design software can be daunting for those who are just getting started with 3D printing. Luckily, there are a range of software solutions available that make it easy to take the first steps. 3D Slash is one of them and they just launched their first app on Thingiverse, allowing anyone to easily customize or create Things right within Thingiverse. The app offers a unique interface with a set of tools that allow users to build or modify 3D models by subtracting or adding a variety of cube shapes in a fun and game-like way. The app also offers advanced features, such as allowing users to import a 2D picture as a template for their 3D modeling creations. Read the rest of this entry »

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Thingiverse MakerEd Challenge 2.0: Share Your 3D Printing Lesson Plans

Thingiverse MakerEd Challenge 2.0

Desktop 3D printing is transforming the way educators teach 21st-century skills by enabling students to tackle real-world problems in clear, tangible ways—at any grade level. Integrating 3D printing in the classroom, however, isn’t easy and finding lesson plans can be challenging.

To encourage educators who have experience with 3D printing to share their lesson plans with others, MakerBot is excited to announce the Thingiverse #MakerEd Challenge 2.0. As the world’s largest 3D printing community, Thingiverse has become a popular destination for educators and the increasing number of lesson plans available make it an even greater resource. Educators can publish and discover 3D printing lesson plans on Thingiverse, complete with learning objectives and instructions. Read the rest of this entry »

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Students Complete Mystery Obstacle Course Challenge With MakerBot


As children, most of us loved a good obstacle course. The thrill of overcoming any obstacle that’s in front of you is as empowering as it is encouraging. Dimension Learning, a Harlem-based after school program, had this in mind when they created the Bot Enabled Task Accomplishment (B.E.T.A.) Challenge. Students were tasked with designing and 3D printing tools that would help robots get through obstacle courses. This sounds easy enough, which is why the program took the challenge one step further: the layout of the courses would not be revealed until minutes before the live event. The 3D printed tools had to be versatile enough to meet the demands of any obstacle imaginable. Game on.

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First Thing Apps Now Available on Thingiverse


Two weeks ago, MakerBot announced the Thingiverse Developer Program to invite the community to add new functionalities and services to the largest 3D printing community in the world. We’re excited to announce today that the first two Thing Apps from Mixed Dimensions and 3D Hubs are launching on Thingiverse. MakerBot believes that adding new features and services to Thingiverse will help make 3D printing more accessible for everyone. Read the rest of this entry »

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How to Provide Proper Attribution for Designs from Thingiverse

Thingiverse Attribution
VEND – the totally printed candy dispenser by Mr_MegaTronic is licensed under the Creative Commons – Attribution license.

We recently provided a brief explanation of Creative Commons (CC) licenses.  This week, we want to focus on the attribution obligation of CC licenses and explain best practices for providing attribution for designs from Thingiverse.

Attribution is a condition of every CC license. We believe attribution is incredibly important because those who spend the energy and time to create all the amazing Things on Thingiverse deserve credit for offering their work to everyone. So what does proper attribution look like? Read the rest of this entry »

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Milestones: Celebrating Lives Touched by MakerBot


There’s something bigger and more important than 3D printers at the heart of MakerBot’s 100K milestone. It’s the thousands upon thousands of milestones others have achieved by aspiring to make things better through 3D printing. Amazingly better.

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Thingiverse Developer Program Invites Community to Shape the Future of 3D Printing

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We’re excited to announce a new Thingiverse Developer Program that enables developers to add new functionalities and services to the largest 3D printing community in the world. We believe that the future of 3D printing will be defined by new apps and use cases that drive broader accessibility and adoption of the technology. The new Developer Program invites you to shape this next chapter with us. The new additions include Thing App APIs that allow developers to create apps and services that appear directly on a Thing page, in app purchases and tips, as well as a new Thingiverse Developer Portal. Read the rest of this entry »

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