Digitizer Education | Part 5: MakerBot® MultiScan™ Technology

Posted by on Tuesday, November 19, 2013 in Uncategorized


A Revolution in 3D Scanning
We’re thrilled to announce that today’s MakerBot® MakerWare® 2.4 release includes MakerBot MultiScan Technology, a feature that will forever change the way you create 3D models with the MakerBot® Digitizer™ Desktop 3D Scanner.

We developed MultiScan so you could scan objects from multiple angles to create the best possible 3D models. Now you can capture the top, bottom, and hidden parts of your object, and experiment to optimize your 3D models.

More Complete Coverage
MultiScan improves scan coverage by allowing you to “merge” two or more scans of an object, each taken from a different position. You can scan an object vertically and horizontally, or from any angle that the object can be positioned on the turntable.



MultiScan takes your MakerBot Digitizer experience to an exciting new level. Now you can capture more data from objects with complex geometry and occlusions, which are parts of the object that block the laser from other parts of the object. For example, you can grab more detail off this figurine by scanning it several times tilted in different positions.


Broader Capabilities, Increased Versatility
MultiScan opens up new categories of objects to scan, particularly ones that would have come out less detailed if they had only been scanned once from one position.

In the image below, the angel wings occlude other parts of the object. When scanned from one position, much of that detail is blocked or not picked up. But when scanned four more times,—once from each quadrant of the turntable, and facing the same direction every time—the laser is able to reflect once-blocked sections of the object back to the camera. Then MultiScan combines all the data to create a more robust 3D model.



A quick note: We’ve found that after five scans, the quality of a 3D model doesn’t improve much more, and could even degrade. For most objects, two or three should do the job.

Revived by MakerBot MultiScan Technology
A cool story of how MultiScan makes 3D scanning even more awesome comes from a member of our MakerBot team. His favorite radio-controlled car was missing a wheel, and he couldn’t find a replacement.


To fix it, he removed one of the wheels and prepared it to be scanned on the MakerBot Digitizer.


Using MultiScan, he scanned the wheel, resulting in a great 3D model of the wheel. He then printed it on his MakerBot® Replicator® 2 Desktop 3D Printer with MakerBot® Flexible Filament. After a few minutes of prep work to make sure the new tire fit the axel, his radio-controlled car was ready to roll.


Accelerate Your MakerBot Digitizer Experience
Now that you have a taste of how MultiScan can expand the possibilities of 3D modeling, we hope you’ll explore and share what you create with the Thingiverse community. The methods you discover and designs you produce are the fuels that keep the Next Industrial Revolution moving forward at full speed!

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4 Comments so far

  • Jack Reynolds
    November 21, 2013 at 4:56 pm

    For me the key to this process is the level of detail achieved with the scanner. Will you provide a photo (close up) of the current technology’s ability? I am still in the mould @ resin arena which provides excellent detail.
    I will be coming to 3d scanning and printing in the future.

    Jack Reynolds

  • kavin
    November 25, 2013 at 5:23 am

    I want to know, can I use the MultiScan to 3D scan a human face, then have a 3D face model to 3D printing.

  • lawrence carter
    January 13, 2014 at 3:30 pm

    Makerware software is not showing me the option to Multiscan.

    Also, I found the best way to scan is the cover the scanner so no other light gets in.

  • Gavin Perry
    October 23, 2014 at 5:59 pm

    Once the point cloud is captured (at a lower resolution than I would like) the software guesses how to fill in missing areas. It would be nice if one could control the process, e.g. tell it to just make flat extensions instead of drawing big blobs that don’t exist. Spherical infill might look OK for tiny missing parts but not when larger bits are missing. Example: a windshield on my model car should not end up as a big blob on the hood. Also it doesn’t do well with hollow objects if it tries to make everything convex.

    And no kavin, your face is bigger than 8″ and won’t fit on the turntable. You will do better taking two pictures at different angles and reconstructing 3d from stereo image.


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