
Kinect Camera Tripod Mount with Embedded Threaded Insert
Before your imagination carries you to embedded systems or even cyberpunk, I should warn you: I’m talking about a simple hack to integrate hardware of the nuts, bolts, and threaded inserts variety. ABS plastic is sturdy and easy to work with — but for fastening and unfastening many many times, metal hardware can be an advantage.
I wanted to make a sturdy 3D-printed camera mount for MakerBot’s current artist-in-residence Kyle McDonald who is doing work with the Kinect. I liked a few of the Kinect mounts that I found online at Thingiverse and elsewhere (particularly the Kinect mount to camera tripod by Henkka and Kinect Tv mount by Chooch) but Kyle requested something that could really lock down the Kinect mount for longterm, rugged use. (Also, the four outer holes on a Kinect are just the right size to create threading for M3 bolts.)
When I found a bunch of 1/4-20 threaded inserts in the BotCave, I thought: “Why don’t I build my model around this hardware?”
Creating the Model
I built my mount using Tinkercad, a solid modeller, so that I could continue to tweak my model after every time I printed it. Bonus: you can jump in and make your own version of the mount with whatever baroque embellishments appeal to you. Edit the part online at: tinkercad.com/p/acc0d8eff4d75895
Rather than aiming to trap the threaded insert with a second 3D printed plug, I designed the model so that I could perform post-print extruding to seal the hardware into the part. Essentially, I added a enough millimeters to the tolerances around the parts I want to seal in that I can extrude plastic down into the cavity to seal it in.
Embedding the Hardware
For a few months I have used a “partymode” script to extrude in intermittent bursts for filling in voids in prints that need just that one last dollop of love. This script heats up the nozzle and omits turning off the heater at the end of the print ((And not turning it off at the end of the print — a bit risky if you don’t watch what you are doing.)) so that I can run it series for short periods of time. You can create a script like this for yourself — or you can use the options for setting the extrusion time in seconds using the control panel in RepG 24 and 25.
Here are the steps I took after printing the base model.
1
Place the hardware in the socket prepared for it in the model. Warm up the extruder to about 230 degrees Celsius and set the stepper extrusion speed to about 1.5 to 1.9. If you have one handy, thread a bolt into the insert to prevent any plastic from slipping into the mounting point itself.
2
Set extrusion to 10 or 30 second at a time and bring the part to fill up to within a couple of millimeters of the nozzle. Fill the cavities around the mounting spike just like you might with a hotglue gun. I move the part in a tiny circle so that the plastic can fill the cavity fairly evenly. Fill a little bit higher than the top surface.
3
Having completely filled the bottom cavities, I pull the part out of the MakerBot. While the plastic is still warm, I press the plastic down into the cavity firmly with my fingers. A flat screwdriver or a tiny file can work well to clean up any excess or stray threads. After pressing the plastic flush, I flip the part over to fill in the top cavities.
4
The completed, filled top cavities. As the camera pin and the threaded insert will be locking down, filling the top is more to taste — as long as he extrusion at least reaches the plastic extruded into the other side a tiny bit.
Now I have a Kinect camera mount with the hardware locked in place for easy use!
What projects of yours would benefit from this approach?