How to manually edit your Skeinforge profiles on Mac OS X
Sometimes you need to manually edit or delete a Skeinforge profile. The built-in profiles are stored with ReplicatorG in its installation directory, but the user-created profiles are in a hidden file within the user’s home directory. On Mac OS X, if you want to edit these profiles directly, say to edit the start.gcode file, it can be awkward to find and open the right directory. Fortunately, there is a simple way to access it, with no hacking or trickery required! Here’s how it’s done:
First, make a new Finder window. It should open in your user directory. Then, go to the Go menu in the Finder, and choose the Go To Folder… option.
Then, enter the name of the folder where ReplicatorG stores all the user stuff, which is usually “.replicatorg”:
And voilà, the folder opens up!
Your Skeinforge profiles will be in the folder labelled sf_xx_profiles, where xx is the version number. The start.gcode and end.gcode files are in the folder “alterations” within each of the profiles, and can be edited with TextEdit, or any other text editor. The “profiles” folder within each profile contains the settings for each individual module within Skeinforge. You can edit them directly if you are brave, or more practically, just copy the profiles to back them up or move them to another machine.1
- This trick works great when using ReplicatorG 24 and earlier. Stay tuned — or take a peek at the beta early — to take advantage of the new “Locate” button in the Skeinforge window when you “Generate G-Code”: automates this for you. [↩]
| Tagged with | mac, replicatorg, tips | One comment |









One Comment so far
Erik de Bruijn
I’ve added a “Locate folder…” feature to the list where you see your skeinforge profiles. This saves you from looking for the profiles, since they can be either in the folder distributed with ReplicatorG, or in your .replicatorg folder.
Our Github link for this patch is: https://github.com/Ultimaker/ReplicatorG/commit/a0ca9534ec5da06dfa4e449a26bd2e0502820e8c