FaceCube! Copy Real Life with a Kinect and 3D Printer by nrp
I think the Penrose Triangle controversy of last month has definitely proved that if you really want to inspire a maker to build something – show them a picture of it, but don’t tell them how you did it. Thingiverse citizen nrp cites the Fabricate Yourself project as the impetus behind finishing up his own work on FaceCube. Nrp put together a great write up on his Thingiverse page as well as an even more detailed background on his work on his own blog. While the process of taking the point cloud from the Kinect to a final usable manifold and printable STL is a multistep and multi-program process, nrp hopes to make this a one-click solution.
Being able to copy real everyday things is a really cool development. It may sound mundane, but my favorite use of a 3D scanner would almost certainly be to create replacement parts for broken things – just scan all the broken parts, reassemble in a computer1 , and then crunch out the replacement part.
Then again… I’d almost certainly use it to mashup real objects. Like, um, this mug and this… whistle!2
|Tagged with||3D Scanning, copying, facecube, kinect, nrp, penrose, Research and Development, scanning||One comment|