New video! Point cloud to 3D printable object in 20 minutes

As in a 20 minutes of video tutorials.  :) MakerBot’s summer engineer and the creator of the Makerbot 3D Scanner v1.0 Kit, Taylor Goodman, has put together another great video explaining how to turn a point cloud into a mesh using Blender (11:37) and another video on how to turn a mesh into a 3D printable object, also using Blender (8:43). 1  Tyler has also incorporated these instructions into his “Blender Tips” page on the MakerBot wiki.

Cloud to Mesh with Blender

Mesh to 3D object with Blender

  1. I know when clothbot watches that video, he will wish it were just two minutes longer… []
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2 Comments so far

  • lzymxn
    September 27, 2010 at 4:24 pm
     

    You can customize blender’s interface to your liking and then save it as b.blend and blender will then open from the file preserving all the changes you make like removing the cube from default scene, delete the cube save as b.blend and from then on no more cube in default scene, in the new 2.54 save defaults is in the preferences menu

     
  • Engrained Topographies | Marko Manriquez
    April 26, 2011 at 11:41 pm
     

    [...] Finally, Blender has its own tools for dealing with mesh reconstruction. Taylor Goodman, who developed a structured light scanner for Makerbot, has a tutorial describing how to reconstruct a mesh for 3d printing from a point cloud: [...]

     
 

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