Insanely Cool 3D Printed Magazine Cover!

Print Magazine wrote up a really cool interview with Karsten Schmidt a while back about the way that they created an amazing 3D printed magazine cover. You should definitely check it out! Here’s just one question from the interview that I think MakerBot Operators and Digital Designers will get into!
What are some examples of software in addition to Processing that helped in the creation of this sculpture?
KS: Sticking with the example of this cover project, apart from Processing I’ve also been using the following tools/languages, notably all Open Source projects:
Eclipse: the (meta)tool which has unspeakably improved and transformed my way of writing and working with code
MeshLab: a 3D file viewer/cleaner tool that was invaluable for analyzing and visualizing the generated structure (since Processing was unable to do that due to the sheer complexity of the sculpture)
Sunflow: a global illumination renderer used to better visualize the model before printing it in 3D
Scala: a relatively new programming language more suitable and elegant for complex projects than Processing (although it can make direct use of Processing as library). My plan is to fully adopt this language for most of my future projects.
There are a bunch more images on Flickr!
Hat tip to Dave for pointing me at this.
| Tagged with | One comment | |


One Comment so far
karsten
massive thanks for this plug, Bre! I’ve also written up an in-depth documentation on my website and just recently published the simulation process used as part of my toxiclibs library project:
http://pspctclr.com/printmag
http://toxiclibs.org/2010/02/simutils-grayscott/
Thanks again! Best. K.