Makerbot 216: There’s a Skeinforge Setting for That…
Robert Bowdidge is documenting his work with a MakerBot to create HO scale buildings and he’s tweaking skeinforge to make it happen!
I made two changes: first, Keith’s blog suggested playing with the Carve setting’s “Extrusion Width over Thickness”. This controls the thickness of each layer, and determines how much the stream of plastic get squished into place. By changing this value from 1.9 to 1.5, the occasional gaps between the extruded plastic disappears, and the surface starts looking more like a flat surface with board texture. Second, I added some “trim pieces” to the top and bottom to cover where the fill path curved back. This final piece looks much more realistic (except that the “trim” over the window has a gap because it’s 4.5 extrusions wide; reducing that size a bit would get rid of that gap.
The third building face still isn’t suitable for close-up viewing, but it looks decent at a distance and in shadow. With this print, I’m starting to believe I could use the Makerbot to build HO buildings.
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